using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Input.Touch;
using Microsoft.Xna.Framework;

namespace GameHanhTrinh.FrameWork
{
    class CInput
    {
        private TouchCollection _touchCollection;

        public TouchCollection ToochCollection
        {
            get { return _touchCollection; }
        }

        public CInput()
        {
        }

        public void Update(GameTime gameTime)
        {
            _touchCollection = TouchPanel.GetState();
        }
    }
}
